Rainy Parking Lot Animation

I am pleased to announce that I have created a second background for the video game I’m working on. The game characters are no longer trapped in public bathroom hell. They may now explore the exciting new space of a fast food parking lot!

Parking Lot Animation

I decided to make use of animation to make this one more interesting. In theory, this should have been simple, however I am working in Krita, which, don’t get me wrong, is free and fabulous—but using the animation feature is about as infuriating as it gets. For example, the rain is composed of two simple alternating frames. To assemble the gif, I had to copy and paste the frames, four at a time, thirty-six times. This is a simple task in any other program. However, using Krita with a laptop’s trackpad is a task of herculean proportions. Every time I would try to right click on the frames in order to copy them, the program would instead scroll me down the line of frames. I would then need to reselect the frames and try again. The only way to do this is to right click, because the keyboard shortcut doesn’t work (it seems that technically I’m copying to clipboard, not just copy and pasting). The top menu doesn’t have the option to copy either. I won’t go into detail as to why, but essentially I had to sit there far too long struggling to do something simple. I’m sure part of the problem is that I’m using a trackpad rather than a mouse, which is understandable. Krita works well for the most part, but there are a couple things that need a redesign. 

TL;DR

This took me a while.

Parking Lot

Back to the subject at hand, here is a static version of the background, without rain or flickering. I would have added a character in there for full effect, but I have to recolor the characters for each lighting situation, which I haven’t done. It shouldn’t take too long, but I’d rather finish the other characters’ basic poses first. Now that the semester is beginning, I’ll have much less time to work on this project, but slow progress is better than no progress.

As always, thank you for reading.

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